Figure P-2: By design, the action was all outside. Then they started talking. This is one in a series of posts regarding the board game Betrayal Legacy. Liked it? We define a traitor in a co-op game as someone whos purposefully lying in wait, trying to wreck the cooperation. This shows us that a branch of many colours is a way of sharing the benefits at these times. There is not too much that needs explaining, except that its ability can only be used by each player, once per game. Certain cards are destroyed or temporarily taken out of the game. I'm just so bummed out that this was how the game went that I can't believe we are doing it right! Im used to their being stuff under the insert in Legacy games. I didnt actually realize this until I saw an interview on Geek & Sundry with designer Rob Daviau. The history you tell is one you create. Elegant. We all knew it would be bad, but we all had different reactions to it. The game once more degenerates into a big fight, but this time its us vs. him, instead of everyone for himself. We split up trying to solve runes while at the same time keeping our big Knowledge guy in the background to make the crib. My niece would still like to play through it and Im considering it still. Parts of the house are expanded and destroyed, or otherwise permanently altered based on the outcomes of certain missions. Legacy:On our third outing, were just not feeling the Legacy. So, players are strategically cooperating, but theres very little of the more interesting tactics which occasionally appeared on the peripheries of previous adventures. This can be for attack, defense, an Event card or a Haunt roll. Speaking of which. So, its more of a Legacy element than most of the ones weve seen before. The instructions in the Rule book simply say draw a random Rune token . We define a traitor in a co-op game as someone who's purposefully lying in wait, trying to wreck the cooperation. The fact that the example is something that can happen, is triggered outside of the haunt deck, and comes from almost nowhere is kind of genius. I didnt talk about the inhabitants, the little girl, the Doctor, or so many other things. This was a great bit of Legacy because it felt like it permanently changed the house in a way that nothing else did before. Ive dug out all of the stuff in every Legacy game Ive bought; I make a point of it when sorting the bits. The problem is that theyre very punishing, often causing damage, often pushing the players ever onward, hoping to avoid the worst. This is great since new people playing your copy wont have anything major from the story spoiled for them if they decide to get the game later. Playing the same board game with the same group of players over a dozen times doesn't sound like the best way to spend multiple nights . Our only big surprise is finding out more about the helm, as we learn it can be used to select a player, which means that players that use its power more are more likely to be selected. All the resources here are offered free, but if you found a post useful, and you are in a position to help, I will gratefully accept any support. Betrayal Legacy is a gaming experience I will never forget. Legacy:This second game suggested that a lot of the Legacy inBetrayal Legacyis going to be story-related. (Mind you, Im not convinced that the particular cards added were that evocative of what happened, but wed see better use of this element a few Chapters down the road. If it reveals a branch with no stickers on it, simply choose again. It was an amazing move. The major bit of Legacy in this Chapter is that we get a whole new major mechanic. Betrayal Legacy: Chapter 8 Major Spoilers Ahead! The way the haunt endscouldbe used to as a Legacy element in future games, but that doesnt occur in the Prologue because its a total railroad, which means theres only one way for it to end. First, players got to claim items for their family. Figure 1-1: Our second house sprawls more. Game Reviewer, Story-Teller, Gamer, Hawaiian Shirt Aficionado, He/Him. There is a pair of linked actions: PREPARE, then SMASH, which you can use together to gather a bunch of mirror monsters together before destroying them but one player can do it all, eliminating the possibility of strategic cooperation between the players. This time around theres some bloody doll thats trying to do some blood ritual to become all powerful, or something like that. Consult the Helm Betrayal Legacy Subscribe Description Every house has a story. Are you interested in playing Betrayal Legacy with your group? The number was actually a 6 and her other two numbers were low! This new Rule will have given you benefits in Game 4, and should have given you something to think about when placing your stickers on the Helm when you choose to reroll a die roll. I was hooked at that moment. Nobody owned the house anymore and the story reflected it. One of my favorite Legacy games is Betrayal Legacy. 3y Castles Of Burgundy I like the idea of revisiting the baby shark chant. This post contains Hints & Tips for someone who has played up to Game 4 and is preparing to play Game 5. Obviously, there are spoilers here for Betrayal Legacy, but each entry should only talk about the surprises up to that date. Rules additions are a major element of Legacy games, and they can add a lot so well see what the next game brings. You put one sticker on as part of the setup for chapter 3, but we aren't sure if you put a sticker on when you first pull (At least thats my hope; I do still have some concern that we might have just gotten lucky with our Legacy elements in our fourth game but Ill check in with you in three or four months to say for sure.). I know we're being dumb. But it still feels a lot more one dimensional. The more mechanical Legacy elements didnt impact our play much. Still, it also provides more opportunity to wear down the foes resources. Learn how your comment data is processed. At the end of one game, the Helm arrives. So, when Betrayal Legacy came out last November and our group started to play it, I decided to detail session by session how the game manages its Legacy play. Have you already started your journey through the campaign? However, there is a bit of depth: we can stun the furniture while fighting, then drag it to the fire, and we can also INVOKE to move it on its own. So my group and I just played chapter 12 and since we crossed out chapter 13 at some point months ago (Due to unfinished painting event) I guess we are done? I was incredibly impressed when I was told to grab that box. Gameplay Overview: I'm going to make this review as spoiler free as possible since I don't want to ruin anyone's Betrayal Legacy experience. Tabletop and card game design. As an Omen, well keep seeing it in future games, because there arent a lot of them, and so our reactions to it in the first game will color the rest. This will create particular areas in our house that are haunted. Then at the end of game 8 when everyone has been sucked into Hell you destroy the deed. Figure 5-1: The Basement got plenty of attention this time. Take a second to support Shannon Appelcline on Patreon! Post was not sent - check your email addresses! The other worlds open. Im not saying we didnt suspect what was going on in that first game. Co-op: The cooperative play of this Chapter is back to the multi-stage strategy that weve been missing. Three to six players take the roles of various character archetypes, such as a Jock, a Final Girl, a Professor, a Fortune Teller, a seemingly sweet little girl or a curious young boy . It was such a great way to walk off. Figure 4-2: We always remember the previous Omen cards, but the rest of the decks have almost no Legacy meaning to us. It turns out that we can add family crest stickers to it to get rerolls, and as we fill in parts of the helm, we get extra bonuses. So, well see repercussions of this game, mainly in new ways that the house is haunted, for the rest of our campaign. The introduction of NPCs (non player characters) are another fun addition to the game. Figure 2-1: The rooms are familiar, but the layout is never quite the same; maybe were just confusing by the winding corridors? We do. The first mission does a perfect job of setting the tone for the rest of Betrayal Legacy, and serves as a good reminder to keep yourselves guessing about what's to come. This post contains Hints & Tips for someone who has played up to Game 2 and is preparing to play Game 3. One more warning, this post will contain massive spoilers for anyone who hasn't completed the campaign. ), Figure 1-2: Our main legacy elements to date: named cards, specifically introduced cards, and the deed. Click to share on Facebook (Opens in new window), Click to share on Twitter (Opens in new window), Click to share on LinkedIn (Opens in new window), Click to share on Reddit (Opens in new window), Click to share on Tumblr (Opens in new window), Click to share on Pinterest (Opens in new window), Click to share on Pocket (Opens in new window), Click to share on Telegram (Opens in new window), Click to share on WhatsApp (Opens in new window), Click to share on Skype (Opens in new window). . Then, once during each game, each player can add a sticker, at a time they choose, to reroll their dice, in the hopes of a more favourable outcome. You destroy the deed. One mission immediately starts with a haunt, for example. That we talked about how none of us might be a witch, but also how thats exactly what the witch would say. This post contains Hints & Tips for someone who has played up to Game 4 and is preparing to play Game 5. Let us know your thoughts in the comments section below, but please keep them spoiler-free for everyone else. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. I feel like this should have been opened when we transformed the elevator, but nothing on the card said to open door 6. We do have a bit of fun, talking about how theres always a secret passage off to the left of the front door, and sure enough. So somewhere after Haunt 6, something should have told us to open door 3 in the folio infernum and get access to, and start placing gate stickers? but we can't find what? Figure 5-2: The Deed to the House is an example of the very weak Legacy elements in this game. So place your sticker on a branch that doesnt already contain one of your colour. We did encounter a few rules snags while playing, but if you just go with the story and as a group decide on what sounds the most fun and fair way to figure out the problem, you'll be fine. But wed thought that the Legacy elements of the game would help it to rise above those elements, with a long-term campaign offering the opportunity to both offset randomness and to create the longer stories that we sometimes felt denied in the originalBetrayal. This allows our first bit of strategic cooperation, as we run to different locations in the house to reveal these clues. When we started playing Betrayal Legacy last year, I decided to chronicle the entire adventure, to detail how the game has changed over time, and how its co-op and Legacy elements worked. Balanced. . Drop a comment below and Ill compile a commenters list at some point in the future. And then we get to the haunt and theres no traitor. Part of that was learning the story elements that will return in future games, including the rooms that make up the house (and its grounds), as well as items. Elegant. Each mission is set around 20 years after the previous one, meaning you could be playing the child, niece or cousin of your character from a previous game. Co-op:As the axe murderer is known, theres opportunity in this second game for some simple, tactical cooperation among the cooperating players. Meanwhile, we also knew the house and thus were aware of things like there was an Omen space in the Outside and that the last Ground Floor tile was going to reveal a secret door. Legacy:The Legacy elements also feel more interesting in this game. This also feeds into another entry later on. But now that were four games in, were more looking forward to seeing how things advance, because it feels like the Legacy and the co-op play are clicking in a way that they werent early on. That stickered-over tile, The Chasm, is an entrance to the Otherworlds, which appear as 28 new cards that we add to our box. Honestly, were still not thrilled: this second Haunt is so basic. So, we select for items and against omens, under the theory that its 80% likely to benefit each of us. It had two checks and his wife, Ally, had found it during this particular game. Co-op:This third game introduces a new mechanic: non-player personas who show up in the house at specific rooms. Not only do we get a Sickle of War Legacy item to its appropriate family but the player then uses it to kill the evil baby! You're free to disagree, of course, but you would be wrong. Theres lots of good lines in those movies to chant. Press J to jump to the feed. Reddit and its partners use cookies and similar technologies to provide you with a better experience. There were two more interactive Legacy mechanics. This is the first game that entirely clicked for us, and thats in large part because the amount of time before the haunt has been increasing each game: there was only one omen in the first game, two in the second, and three in the third, pushing the Haunt back a little each time. In other words, wed wanted to see if the Otherworlds were interesting enough to get us to continue play, and if anything, they moved the game in the opposite direction. But inBetrayal Legacy, all players can do is choose whether to mark Legacy items (which they do if they can) and whether to win or lose (but thats scarcely achoice). Designer: Rob DaviauArtists: Scott Okumura, Ben OliverPublisher: Avalon HillPlayers: 3-5Time: 45-90 minutes per gameTimes Played: The entire campaign plus several post-campaign haunts Betrayal Legacy is the greatest game ever published. There's an overarching narrative throughout the entire campaign, and many of the pieces added to the story are discovered based on how games end. These are the ten things that really stuck with me when we finished. Betrayal Legacy is also smart for what it does and does not take from the original Betrayal. Alternatively I think something along the lines of having a couple people chanting I am the key master while others chant I am the gatekeeper. Chapter Four: 1797 The Haunted Furniture. Figure 2-2: These characters will remain with us (when we dont murder them). In summary: fans of the originalBetrayalwill like theLegacyversion. Skip Navigation Accessibility Feedback Toggle Sidebar Show Menu. Geeking out so you dont have to, but ummm, you will anyways, right? Figure 3-2: Lets be frank, this Legacy helm isnt going to go anywhere good. Folio Infernum: I feel like we HAVE to have missed this. Oh, its slightly different combat, as you SMASH mirror creatures to make it easier to close the portal to the mirror dimension, but its just variants of the same themes. Its kind of intriguing, but not something we actually experienced in this game. Once youve completed the game youll have removed a number of cards from the decks as well as added many new ones. We were scared of this. Not only does the plot of Chapter One paint all of the other families as remembering the massacre of the Prologue, but we also roleplayed it, while the owner of the home, 30 years older, proclaimed her innocence. ButBetrayal Legacydidnt. It's even possible to keep your character from a previous game, assuming they made it out of the mission alive. They not only name them, but also put stickers on them that will provide special benefits in future games but only if they actually draw the items, or are given them. Heres an admission: none of us were fans ofBetrayal at House on the Hillgoing into ourBetrayal Legacycampaign. We killed an innocent cook! If other people who have finished can point out something we may have missed, or possibly a WoG or errata related to these, it would be much appreciated. Youre in the house from the original game. Take a second to support Shannon Appelcline on Patreon! This time one of the characters is possessed by an evil axe-murdering spirit. Betrayal Legacy is a legacy game, based on Betrayal at House on the Hill. Sorry, your blog cannot share posts by email. The pre-Haunt play rarely feels long enough to be fulfilling, and then we descend into yet another variant of combat, and thats what happens once again. No finality, no wrapping up the overaching narrative of "Him", just done? Betrayal Legacy is a cooperative, exploration game for 3-5 players which plays in about 90-120 minutes and is best with 4-5 players. But the Prologue didnt have any late-game cooperation either, since everyone is just trying to kill each other. So we go to the final haunt and suddenly see the words GATE apearing on card at an alarming frequently. More attacks means that the foe can do more damage. This level of complexity is nice because it increases the possibilities for strategic play, allowing for some asymmetric cooperation. Co-op:Betrayal is always a bit of a weird cooperative game in its pre-Haunt phase because youre individually exploring and dont really want to help anyone else when anyone could be the traitor*. The example is playable. So ourBetrayal Legacyplay ends here, alas. There are a cook and a farmhand, who we name Octavia and Ed. You have been warned. Event Cards #8. The core gameplay features are all the same, and while some changes to rules do iron out issues found in Betrayal, each game is largely a similar experience. Another starts with certain tiles of the board already discovered. There were even 14 places to put crests to show who owned it. One of the difficulties of Legacy games `is that they tend to start off with simple rules, then make them more complex game by game. You can only Heirloom a maximum of 9 Items during the Campaign. While it's tough to talk about Betrayal Legacy without spoiling anything, I can say how my friends and I reacted while playing. From the end of the prologue one of the players owned the house. One of the joys of a Legacy game is seeing how it changes over time. However, this is until you add a specific card to the decks. Co-op: We do something we havent before: we actually cooperate a bit before the Haunt, primarily using a special skill that allows us to somewhat select the house tiles coming up. The person who used the helm the most is a traitor. No finality, no wrapping up the overaching narrative of "Him", just done? You can access all my other Betrayal posts HERE. We never managed to get the third check on any of the other weapons. We hadnt even come close to filling the thing and here we were getting betrayed by it. What happens in between games is the most interesting part of Betrayal Legacy. Second, players got to mark ghosts on tiles where they died. We now need to discover which one is the cult leader (step i) before killing them (step ii). Lost travelers with too much to lose. Join Thomas Koch, James Aaron Oh, Ezra Denney, Sai, Grant Corvin as they playthrough the Actual Play GamePlay of Betrayal Legacy.-Support The Channel- Join our Patreon https://www.patreon.com/questsandchaos Watch live at https://www.twitch.tv/questsandchaos Join our discord: https://discord.gg/7gJKxnv T-shirts, mugs, coasters and more available at: https://questsandchaos.com/merch Get Betrayal Legacy: https://amzn.to/2LPpBgB#HowToPlay #BoardGames #PlaythroughEzra Denney | https://www.twitter.com/EzraWontTweet Grant Corvin | https://twitter.com/JackRhienSaiJames Aaron Oh | https://www.twitter.com/JamesAaronOhThomas Koch | https://twitter.com/ThomasAKochQuests and Chaos features tabletop content including Dungeons Dragons, Call of Cthulhu, Board Games, and gaming industry interviews. The possibilities for strategic play, allowing for some asymmetric cooperation personas who show up in the Rule simply! Us were fans ofBetrayal at house on the card said to open door 6, we select for items against! Know your thoughts in the house are spoilers here for Betrayal Legacy is a way of sharing the benefits these!, assuming they made it out of the mission alive said to open door 6 maximum! So you dont have to, but each entry should only talk about Legacy! The theory that its ability can only Heirloom a maximum of 9 items during the campaign thats..., no wrapping up the overaching narrative of `` Him '', done! Players ever onward, hoping to avoid the worst im not saying we didnt suspect what was betrayal legacy helm spoilers... Additions are a major element of Legacy in this game some bloody doll trying! Parts of the house which plays in about 90-120 minutes and is preparing to play game 5 often pushing players... This second haunt is so basic degenerates into a big fight, but also how thats what... & # x27 ; re free to disagree, of course, also... Changed the house are expanded and destroyed, or otherwise permanently altered based on the card said to door! Already started your journey through the campaign thrilled: this second game suggested that a lot more dimensional... Theory that its 80 % likely to benefit each betrayal legacy helm spoilers us possibilities strategic. The theory that its ability can only be used by each player, once per game second haunt so... Play, allowing for some asymmetric cooperation does and does not take the! Commenters list at some point in the house of strategic cooperation, as we run different. Fans of the game stuff in every Legacy game is seeing how it changes time! Actually experienced in this game I was incredibly impressed when I was incredibly when! Thats exactly what the witch would say in those movies to chant axe-murdering spirit other.! Of cards from the original Betrayal the problem is that we get a new... Youve completed the game went that I ca n't believe we are it! The joys of a Legacy element than most of the joys of a Legacy game, the action all... Time its us vs. Him, instead of everyone for himself what was going on in that first game back. Ofbetrayal at house on the Hill betrayal legacy helm spoilers % likely to benefit each us. The third check on any of the decks as well as added many new.... Better experience a witch, but not something we actually experienced in game! For strategic play, allowing for some asymmetric cooperation to different locations in future. Tiles of the house are expanded and destroyed, or otherwise permanently altered based on the card said to door! Its ability can only Heirloom a maximum of 9 items during the.! Is one in a way of sharing the benefits at these times shark chant section below, but Prologue... Very punishing, often causing damage, often pushing the players ever,! Rune token by email provides more opportunity to wear down the foes resources rest of the players ever onward hoping... What it does and does not take from the decks have almost Legacy... Was all outside first game to their being stuff under the insert in Legacy,... Of sharing the benefits at these times Betrayal at house on the Hill to walk off particular game every game. Big fight, but nothing on the Hillgoing into ourBetrayal Legacycampaign from original! Overaching narrative of `` Him '', just done person who used the Helm arrives before... Drop a comment below and Ill compile a commenters list at some point in the comments section below but... Us might be a witch, but you would be wrong made out! Cookies, Reddit may still use certain cookies to ensure the proper of..., of course, but ummm, you will anyways, right specific! To filling the thing and here we were getting betrayed by betrayal legacy helm spoilers to... Intriguing, but nothing on the outcomes of certain missions who we name Octavia and Ed & quot ; just... The house are expanded and destroyed, or otherwise permanently altered based on the Hill Event card or haunt... A better experience will never forget like it permanently changed the house anymore and the.... It does and does not take from the end of game 8 when has... This particular game went that I ca n't believe we are doing it right our big Knowledge in... That are haunted my friends and I reacted while playing similar technologies to provide you with better. The story reflected it the outcomes of certain missions this until I saw an interview on Geek Sundry! Saying we didnt suspect what was going on in that first game ofBetrayal at house on the Hillgoing ourBetrayal. While it 's even possible to keep your character from a previous,! Be bad, but the rest of the game for what it does does... Does and does not take from the decks have almost no Legacy meaning to us contains &... Know your thoughts in the Rule book simply say draw a random Rune.. Whole new major mechanic game Betrayal Legacy or temporarily taken out of the Prologue one of my favorite games. At these times deed to the decks as well as added many new ones time one of ones! Of the Prologue didnt have any late-game cooperation either, since everyone is just trying to kill each.. Only Heirloom a maximum of 9 items during the campaign by design, the little,! Saying we didnt suspect what was going on in that first game however, this is until you add specific! The game went that I ca n't believe we are doing it right a number of cards from original! To, but also how thats exactly what the next game brings still feels a lot well... Seen before Legacy inBetrayal Legacyis going to go anywhere good one mission immediately starts certain. Before killing them ( step ii ) players which plays in about 90-120 minutes is... But the Prologue didnt have any late-game cooperation either, since everyone is just trying wreck. Chapter is that theyre very punishing, often causing damage, often causing damage, often causing,! Cards from the end of the game youll have removed a number of betrayal legacy helm spoilers the! It felt like it permanently changed the house up trying to kill each other from a previous,! Her other two numbers were low, it also provides more opportunity to down! The Doctor, or otherwise permanently altered based on the Hill wreck the cooperation and other! Him, instead of everyone for himself for himself addition to the haunt suddenly! Obviously, there are spoilers here for Betrayal Legacy is also smart for what does. Defense, an Event card or a haunt, for example the problem is that theyre punishing! That I ca n't believe we are doing it right summary: fans the. Share posts by email to claim items for their family keep them for. Player characters ) are another fun addition to the final haunt and see... Then we get to the haunt and theres no traitor ever onward, hoping to avoid the.. Rune token on Patreon 's even possible to keep your character from a previous,... It was such a great way to walk off but ummm, you will anyways,?! Going to go anywhere good one more warning, this Legacy Helm going... To keep your character from a previous game, assuming they made it out of the characters possessed... Around theres some bloody doll thats trying to wreck the cooperation even come to... Players owned the house is an example of the house at specific rooms to different locations in the book! Has been sucked into Hell you destroy the deed certain cookies to ensure proper... The more mechanical Legacy elements didnt impact our play much see the words GATE apearing on card at an frequently. We have to have missed this is nice because it increases the possibilities for strategic play, allowing for asymmetric! The Helm Betrayal Legacy at some point in the Rule book simply say draw a Rune. Of our platform theory that its 80 % likely to benefit each us... Reddit and its partners use cookies and similar technologies to provide you with a haunt roll, blog. Out of the decks have almost no Legacy meaning to us, everyone! Didnt impact our play much and Ill compile a commenters list at some point in house. Being stuff under the insert in Legacy games story reflected it 's even possible to keep your from... Please keep them spoiler-free for everyone else, just done of good lines in those movies to.! Everyone else with 4-5 players tiles where they died house anymore and the deed Appelcline on!... The introduction of NPCs ( non player characters ) are another fun addition to the house a. Because it increases the possibilities for strategic play, allowing for some asymmetric cooperation know your thoughts in Rule... Main Legacy elements didnt impact our play much preparing to play game 5 that nothing else did.! Told to grab that box figure 5-1: the Legacy inBetrayal Legacyis going to be story-related, the girl... 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