7 days to die xml editing

- DISCLAIMER: This does not discriminate whatsoever. After significant research the calls were unnecessary. - Added the ability to copy objects from mods directly into the new object view. - Refactored xml validation code to XmlXpathGenerator. -Fixed: Crashing when trying to edit an existing mod tag. Block Placeholders are special blocks used in the creation of prefabs. Log in to view your list of favourite games. More useful when copying objects. - Also added the ability to add objects to existing objects within the game files. These are major elements of A19 to ensure particular challenges. -Reorganized main app center view so the Mod Selection box is not hidden as easily when resizing the window. Hope this helps at least some? -There was a major issue in the direct edit view functionality after update 1.7.1. Remove digging zombies and allow underground (at least x blocks down) being able to hide from zombies. Site news (important news will be issued), Comments on your files, images and videos, New images and videos added to your files. -Changed ModInfo save button to not close the window. , -->, , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , ,